We make authentic games that capture the fun and creativity of sports. Blending realistic, true to life tricks with arcade action makes for games that make you want to get out there and ride!
Yeah Us! was created in 2012 after the founder, Adam Hunt, decided he didn’t want to wait around for someone else to make his dream game - he’d do it himself. Now working with an amazing team of developers and artists, Yeah Us! continues to capture the joy of BMX in video game form.
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Pumped BMX 2 hit the no.1 spot in 30 countries on iOS. I took the core gameplay mechanic of Pumped: BMX and then set about improving, well, everything. From the graphics to the physics and everything in between, Pumped BMX 2 was a big step up from 1.
The first instalment of the famous Pumped BMX series. Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna aliquam erat volutpat. Ut wisi enim.
There was a game called Dirt Bike that I used to play when I was a kid, and I loved it. It was a motocross game, but I always tweaked the bike to make it run as if it was a BMX.
"I remember emailing the guy who made it, asking him - pleading with him, really - to change the motocross dude into a BMX guy, which he never did. I always wanted this game, but I wasn't a programmer.
A decade later, in 2011, there were now all these tools and libraries that made making games more accessible. So I decided to learn how to programme in evenings and weekends, and eventually made my first game ‘Pumped: BMX’, which did OK.
Since then, I’ve continued making my games, which have got better and better.